Summary: Implements major and minor fixes and improvements. It's been updated to apply the installed ash texture as a material to objects that appear in Solstheim (Dragonborn DLC); thus, giving the user ash covered objects. [+] New Encounter: Bard Travelling (group) - The custom voiced, unique bard NPCs added by this mod can be found roaming the lands of Skyrim in a group of 3. Assets originally belonging to public resources retain their original permissions. Use at your own risk.https://www.youtube.com/watch?v=7kQx3uHWAns, Disables the Argonian at Reachwind Eyrie. (Patch by ezfreee. Go check out and ENDORSE the original Mod For Skyrim LE. Adds new ash versions of 82 objects. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. [*] An issue with some quest scripts with debug notifications being accidentally left out has been fixed. Dark Brotherhood Encounter event, the method for choosing a random Dark Brotherhood NPC has been changed. Copyright 2022 Robin Scott. Hunting in Skyrim is a mod for The Elder Scrolls V: Skyrim that adds a Hunting Guild to the game, and completely overhauls the entire hunting experience. - Tried to fix the quirk with this event where the bystander NPC won't try to get the armor you've dropped after getting your permission, in some cases. Introducing 2 new voice types: Female Commoner and Female Breton. V3.2 introduces minor but crucial bug fixes. The transition from river to ocean water has been pushed back to just before the mill so the water at the mill still flows. Copyright 2022 Robin Scott. Tint layer errors in several NPCs are fixed. The powerful open-source mod manager from Nexus Mods. [+] A new misc. The installer should take care of things from there. (Patch by CyborgArmGun), Use only one main file. [+] New World Interaction Event: "Guard Hold Up" has been activated and added to the mod. While most Skyrim house mods add only one building, Blackthorn by Ld50365 goes the extra mile and adds an entire town that players can build similar to how they make Hearthfires homes. For use with Open Cities Skyrim - SSE. The event can now only be seen on paved roads. Better Dynamic Ash SE (BDA) uses the shader created by SparrowPrince for Better Dynamic Snow. New Shader Particle Geometry effect "ash snow" on Solstheim; Edited brightness of the snowflakes. File credits. Summary: This update contains a moderate amount of fixes and improvements. While the cold features are also applied dynamically, mods or DLCs with new regions or creatures may need to be supported manually. Minor typo fixes and dialogue changes to the WEs & Quests "We Are the Children of Skyrim", "We Are the Imperial Legion", and "Outbreak". [+] 1 new Encounter event with 2 randomly-chosen College of Winterhold NPCs "Two Students Traveling" has been added. Designed for the latest ENB binaries, with all the new fancy effects :). Now only happens in wilderness areas. Dozens of fixes to quest aliases, script fragments, dialogue conditions, actor base information, and so much more. Interesting NPCs SE - Rumarin Solstheim Commentary by Mazekial. Features. quest for O, Help Me Kind One where, after the Player receives the Gift of Charity effect, they are asked by a randomly-chosen citizen of the same Hold to cure their disease. Create 200+ scrolls, learn over 150 new spells, craft dozens of new unique items and armors. [*] WE "Porter Traveling" - Added luggages on the back of those mules used by the porters. [*] Encounter "Necromancers trying to resurrect a dead body" was 2 separate quests in prior to this update, but now is merged into 1. Create 200+ scrolls, learn over 150 new spells, craft dozens of new unique items and armors. Dismiss them before installing the update. Summary: This update contains a large number of edits, fixes, and improvements to the existing features and adds 7 new Encounters and 2 follow-up quests. [*] Changed the name of 1 Quest as follows: "Blades on the Hunt" > "Dragon Hunters". Weather fixed/changed in Cathedral Weathers.esp: 02014551 Soulcairn rainy flag removed, 03032336 ash storm effect changed, added one new art object and one new visual effect. [*] WI "Thief Thieving" - Implemented a safeguard to prevent a rare issue in which a Player and in some cases a follower NPC might get their armor stripped by the thief NPC. Download: Manual; 0 of 0 - New ash fx for Solstheim ash areas(can be seen at night around light sources). For use with Open Cities Skyrim - SSE. [*] In "Dawnguard vs Vampires" Dawnguard Encounter event, a small issue with the Armored Troll following too closely to Gunmer has been fixed. This selection now uses the Cultist Attack Chance like all the other options. Corrected the shader angle on 19 objects. Endorsements. [+] Added about 100-150 lines of new dialogue for Evelyna. [*] WE "Wanderers of Skyrim ft. Amazing Cast of Immersive World Encounters" - Added in custom-voiced Dawnguard NPCs to the party of adventurers. [*] WIGreeting/WITavern - In Vanilla, Jonna (an innkeeper of Moorside Inn) had 2 lines of dialogue that she could never speak due to her dialogue being assigned to a wrong quest (WIGreeting) when it should be in WITavern. The new plants are mostly native to Morrowind, but some plants indigenous to Solstheim as it is portrayed in Bloodmoon are also included. and 3 lines of follower dialogue for Evelyna were missing from the archive. Better Dynamic Ash SE - German Translation. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. [*] In "Tavern Brawl" Interaction events, an issue with the Brawlers might appear at a strange location inside the inn has been fixed. - Nov 3rd, 2019: Ported TK Children and Nernie's Thief Pack patches. Credits: - rxkx22's Seranaholic mod for the screenshot - Yinkle for the SL patch - Xiderpunk and Ashal for giving permission to use their animation frameworks, as well as Xider for invaluable help with writing the FG detection code and helping me troubleshoot [*] WIRemoveItem02 "Accidnetally dropped this" - More conditions have been added so that an NPC who retrieved the dropped item for you must be a moral person, and added new dialogue options so that Player will not be forced to retrieve the item that they've dropped. Author's instructions. 3.04. [+] New World Encounter Event: "Wizards Hold Up" has been made from scratch and added to the mod. you are all so sweet :(Special thanks to MikeNike, NickNak, FoxTek, Loki, wSkeever, BrainBlasted, AshenShugarII and DylanJamesWasTaken for insight The following mods have built-in support: Beyond Skyrim - Bruma; Campfire; Cloaks of Skyrim The SEQ file included in the V2.0 was the same as the one from the LE version, resulting in the new NPCs not using the generic dialogue. - {SE ONLY} Fixed incorrect water records in the Riverwood Realistic Lighting Overhaul patch. Player level must be 20 or higher. [*] Many technical changes and improvements were made to the Encounters "We Are the Children of Skyrim" and "We Are the Imperial Legion" and their follow-up quests. _____ VERSION 4.5.5 - 10/28/2016 VERSION 4.5.5 INCLUDES THE FOLLOWING CHANGES/FIXES: SKYRIM SPECIAL EDITION (SSE) PATCH: Added a patch for Skyrim Special Edition, which includes: Akaviri, Thorntail, Nether, Silverfang, Earth dragons added, increased variety for end-game players, since you can't control anything without MCM, replaced Luster Dragon mesh with vanilla dragon (for those who've already spawned one), disabled Luster Dragon spawn (mesh wasn't compatible with SSE), 28 new dragons, each with a unique model & texture, 7 ranks of strength for each dragon, creating a challenge that scales with your level, 16 new breath attacks & 19 new abilities used by the dragons, Integrated into vanilla leveled lists to appear in your game seamlessly. New Shader Particle Geometry effect "ash snow" on Solstheim. Tested on new games, may not work on old ones, particularly if you used it already. [*] Once again the encounters with the Jarl's Housecarls/Thanes escorting a prisoner have been revised. Interesting NPCs SE - Rumarin Solstheim Commentary by Mazekial. Successfully tested to work with SE versions of those mods. Along with other issues, this update fixes a problem in which the follow-up quests may fail to start. [+] New Encounter with Quests: "Without a Trace" - A dog misses his master. Dark Forests of Skyrim SE By the Creator mobiusbelmont Thank you for giving me permission to port this mod. Unique DLs - Total DLs - Version. You are not allowed to redistribute resources made specifically for Beyond Skyrim, unless you are their original author or have been given express permission by them, or the Beyond Skyrim: Cyrodiil team. [*] Removed the voice type "FemaleCommoner" from the mod and all NPCs using that voice type (There was only 1). -Serana Dialogue Edit will now be available in regular Skyrim, Skyrim Special Edition and Xbox One. Check out the new map images! _____ VERSION 4.5.5 - 10/28/2016 VERSION 4.5.5 INCLUDES THE FOLLOWING CHANGES/FIXES: SKYRIM SPECIAL EDITION (SSE) PATCH: Added a patch for Skyrim Special Edition, which includes: [*] Fixed: Many World Encounters did not stop after all of their reference aliases have been unloaded. UESP Skyrim roadmap A simplified guide to Skyrim's many paths and tracks, as a flat image. - Now the main version is compatible with Window Shadows and Tamriel Master Lights, - Added option for vanilla interiors lighting, - Added special versions for ELFX and Tamriel Master Lights - you can find them in ADDONS folder, - Fixed bloom and tweaked adaptation for the nights, - Fixed visible fog edge during certain weather, - Added one ini for the clear weathers from DLC1. New and special preset for Cathedral Weathers. Summary: Dozens of major improvements and fixes. Successfully tested to work with SE versions of those mods. Hunting in Skyrim is a mod for The Elder Scrolls V: Skyrim that adds a Hunting Guild to the game, and completely overhauls the entire hunting experience. 31 Oct 2019, 4:20PM. [*] There is now a much better chance of encountering Nestynia in the Reach; I have revised Evelyna's introduction so that once you've spoken to her in Windhelm, Nestynia will most likely be encountered the next time you roam the Reach Hold. (e.g. Prevents the Crash At Save bug for SKSE users. [*] The compatibility patch for Open Cities has been revised to fix some issues. For OIette, I'm using an alt method, with a global only as a compatibility test. [*] Fixed some issues with the compatibility patch for Open Cities. Ported by KaptainCnucklz. See relevant resource page. RS Children Overhaul patch remains unhanged. Slightly made them stronger, but made it so that their fight will never last longer than 10 seconds. (Patch by Mazekial. It features realistic animal skinning (like Red Dead Redemption), animal trapping, kill & stat tracking, new skills and abilities, new NPCs and locations, new dungeons, new weapons and more. Go check out and ENDORSE the original Mod For Skyrim LE. Added two effects, Vibrance and Fake HDR to the "enbeffectpostpass.fx". [*] Removed many unused/unimplemented features from the esp; this has zero impact on the players unless you use a translated version of the mod, which needs to be updated anyway. 31 "bug fixes" to vanilla ash objects Dark Forests of Skyrim SE By the Creator mobiusbelmont Thank you for giving me permission to port this mod. Select locations are marked. [*] All WE events with a prisoner being escorted by the Jarl's Housecarls/Thanes - Slightly changed the Faction setting for better immersion. - A few new meshes. Use at your own risk.https://www.youtube.com/watch?v=JMoJ-1WuFnk, Disables the Nord weirdo at the Alchemist's Shack. [*] WIRemoveItem04 "Just throw away trash" - Now the spectators who are friends with Player won't call them bad names like "savage" when they see Player throwing away their items in public. This selection now uses the Cultist Attack Chance like all the other options. Diverse Dragons Collection SE Hungarian Translation, Diverse Dragons Collection SE - German Translation, Diverse Dragons Collection SE (DDCse) - Traduzione Italiana, Diverse Dragons Collection SE (DDCse) - PORTUGUES BR, Diverse Dragons Collection SE (2.1.3) - Turkish Translation, Diverse Dragons Collection SE spolszczenie (polish tanslation). 205,977. Author's instructions. They have been set up with all the information needed by Skyrim's radiant quest system. Go check out and ENDORSE the original Mod For Skyrim LE. _____ VERSION 4.5.5 - 10/28/2016 VERSION 4.5.5 INCLUDES THE FOLLOWING CHANGES/FIXES: SKYRIM SPECIAL EDITION (SSE) PATCH: Added a patch for Skyrim Special Edition, which includes: 3.0MB. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. [*] All new encounters have now given cool down period for more diversity. Although they are disguised as common mead porters and particulary well-guarded, any outlaw players dextrous enough to pull off a cargo heist would see them as a new means for fortune. [*] In "Watch the Shadows!" The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. All credits goes to :- Boris Vorontsov- JawZ- Marty McFly- Tapioks- MaxG3D- Kingeric1992- Jjensson- Adyss- THE SANDVICH MAKER- Phinix- Bethesda- lazy4466- True Draconis- LonelyKitsuune- IconicDeath- isoku- lKocMoHaBTl- JonnyWang13- Mangaclub- Doodlezoid, This mod is opted-in to receive Donation Points. A Skyrim Kiss SE: version 5.1 or above: A Skyrim Kiss SE - Russian translation: A Skyrim Waltz SE: version 5.1: A Witcher's Adventure: Hard Requirement - Check mod's description if you want to know why. Podaj za wskazwkami przez Solstheim i Skyrim oraz zdobywaj wyjtkowe nagrody. you are all so sweet :(Special thanks to MikeNike, NickNak, FoxTek, Loki, wSkeever, BrainBlasted, AshenShugarII and DylanJamesWasTaken for insight Added 1 new Adventurer (Khajit), changes to AI Packages, and so on. [*] Marked the compatibility patch for RS Children Overhaul as ESL. This reduces the "stretching" effect with with texture replacers. User will receive a warning message. 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