See description for details. Added support for Arvak and other summoned horses. They will now defend them. New bound key inventory "Absolute" access option for full unconditional access from anywhere. Here's what I learned. i use both and it does nothing to lucien, no horse option. Tweaked horse follow minimum and maximum distance. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Most common problem with this is that mod cannot load if Skyrim is too old, some of the features are not working and that you cannot dismount. RANT: Why do people downvote any post that requires help How the Penis Mod is Ruining your Modding Experience [Not (Mod Release) Read the Room - Immersive and Animated FSMP - Faster HDT-SMP Update - MultiThreading and WIND! Make sure you DO NOT do this while factions are being updated or any other mod actions are in the process. It removes the loading points on doors between cities, giving a more immersive feeling to the game as you can actually pass through the gates into the city interior.Mods that only change textures and/or meshes. Fixed a bug where using fast dismount with weapons drawn would remove weapon from hand if mounted combat camera was reset due to game bug when followers mount their horses or sheathe weapons while riding. Auto loot will now work properly if enemies were killed by followers and the Alsvid's explosion. Also supports new herbs and recognizes new factions (don't forget to update faction relations). I first decided to get Inigo on my team. Find out in my new Let's Play . There are only two options: In combination with the faction relations and the smart horse follow, these options can have a different impact on the combat behavior of the horse. If Auto Retaliate is enabled Combat Escape will not work to prevent conflict between these two features. Very useful when standing near the edge of a cliff, need to position better for a melee weapon swing in mounted combat or want to do quick 180 degree turn for another Horse Charge run. The Horse Call power will summon the Dragonborn's horse, even in Blackreach or on Solstheim (or Falskaar or Wyrmstooth). Removed bound key mode gamepad limitation. If all three modifier keys are already bound to CH features then this feature will not work. This is a game bug and to prevent it all torches are removed from followers when mounting and given back when they dismount. Added more horse equipment options. Horse combat AI behavior selection (cowardly or foolhardy). All horses have the same speed, stamina, and health, varying only in color. The only follower I have seen who doesnt play well with is Inigo. Dynamic horse mane is now used to hide mane when armor is on. Added new feature - Horse Call. Some assets in this file belong to other authors. 2. It is now much more responsive and should knock targets as soon as sprinting starts. Followers will no longer try to escape from combat if player is swapping weapons during mounted combat. next lucien update will include horse so you'll just needs to be patient :). Log in to view your list of favourite games. Horse Call black screen fade is now available again and can be turned on in config, due to popular request. Location restrictions still apply. It has no maximum limit, but that can be changed in the configuration menu as well. Convenient Horses is a mod created for The Elder Scrolls V: Skyrim by the author mitchalek and adds a number of new features to the horses of Skyrim, all of which are activated, deactivated and changed via an in-game mod configuration page. It will instantly reload follower 3D which fixes the common animation behavior problems. Increased the minimum range required to active horse inventory to support large mounts. Added support for upcoming companion Arissa mod by Chesko. Follower behavior overhauled. I did so and went back to breezehome to get some armor from lydia and I found that I couldnt get her to be a follower and the same was the case for hoth later. fLokii as author of Ultimate Follower Overhaul. Press J to jump to the feed. Fixed bug with advanced auto loot marking items as stolen. Horse equipment (new saddles and horse armor for both player and followers). Gamepad keys can be configured through MCM only. Fixed follower trying to re-enter mounted combat instead of dismounting in combat when not near player. Install hundreds of mods with the click of a button. Using Horse Call should now properly move horse near player before mounting. Special role-play overhaul of the most popular and comprehensive horse system for Skyrim. Conflicts with Better Horses, Horse Inventory or similar mods which deal with activation blocking on the horse. You can use Luciens dialogue options to get Clive to stop following. Modifier key is dynamic and choosen in following order: 1.Alt, 2.Ctrl, 3.Shift depending on which keys are in use by standard CH features so first available key is always used. Much better mounting/dismounting/horsecall response if using fewer followers and horses are spawned before followers finish blowing the horn in order to make mounting faster. Open console and type (StopQuest CH) to release all running scripts. (I have SkyUI) (Everything mod specially made for SE) So, I tried everything, uninstalling and installing again both mods doing the quest again and I even typed this in console "setStage SKI_ConfigManagerInstance 1" I need a solution, If you . Because it works on global level it can also be used to move large quantity of items from one home to another without being burdened or simply allow to carry more items for a short amount of time. Simulator parameters can be configured individually in MCM only or anyone can use one of 5 available presets. Includes all existing game saddles and bareback option. Changed the way packages are conditionalized by using faction ranking instead of actor values to prevent issues with follower mods. Well, theres a spoiler I wont be able to forget. This can be done from any stable master. New global variable CHForceLoadMessage (set to 0 to disable messages on game load). After installing, you will be given a Horse Medaillion which you can give to your follower. Player's horse follow distances increased by 15 feet to give more room. Works best with just one follower. Also added Blackreach support to vanilla version. Equipment category have additional settings to filter out non-enchanted items or set minimum gold value per weight (note that enchanted item gold value is calculated by the mod and might be slightly different from what game displays due to use of functions that round enchantment effect cost values to nearest integer). Some mods that add content to. You can always access the container directly via quick transfer menu and for clarification "Horse Sack" container now has a new name "Large Horse Sack" while temporary actor's inventory will show as a "Small Horse Sack". Instead of 10 passes detecting random herb around the player it will now do only 5 passes but with much better non-random logic. Script will attempt to fix mounted combat horse camera position by fast re-drawing the weapon on player. Both Dawnguard and Vanilla users can now enjoy new features. Update Skyrim to minimum version 1.9.32.0. Or will it break his brain? Foolhardy: attacks enemies on sight, never flees from combat and helps allies. Horses for followers with scripted follower AI behavior and advanced features, mounted combat for followers, horse armor, mounted combat horse charge, dynamic faction relations, cinematic horse call, horse whistle, mounted conversations and herb gathering, horse inventory, fast dismount and much more. New feature: Latency Test. Multi Tap: Use activate button (by default: Keyboard E, Gamepad A) to activate the horse specific number of times (like double click in Windows). Setting the horse AI to foolhardy does not make the horse attack . Fixed an issue where followers would fail to sheathe weapons after mounted combat if animation graph could not respond at that time. No more useless features and spaghetti code. Increased size of rear armor plates, most noticeably on ebony and daedric horse armors. Patch for this awesome mod and the beautiful Ancient Dwemer Metal mod. Only then she will gain the option for another horse. Horse Call black screen fade can now be turned off. Dheuster as author of Amazing Follower Tweaks. This feature can be changed through the configuration menu as well. If enabled followers will always ride regardless of player. This may take quite some time, and to speed up the process, it can be useful to wait an hour. Expired as author of Extensible Follower Framework. Mod will still use good old container for unlimited storage but if using weight limit then all items will be transfered from that container to a temporary actor when accessing inventory and then transfered back when inventory menu is closed. Maximum compatibility. This feature is forced for script procedure safety reasons and cannot be. It will now try to use new SKSE function to fix the camera position without re-drawing the weapon which works seamlessly with any number of followers and you will hardly notice any camera movement. Followers will no longer try to engage flying targets in mounted combat. Mounted conversations and corpse looting. Mystikhybrid - Gabriel Gullbergh as author of Horse Armors of Skyrim. Added new feature - Mounted Conversations. Changed condition for intro quest to start so that you have to sleep for at least eight hours. Standard: the horse sack can only be accessed when near the horse. The follower(s) will mount and dismount when the Dragonborn does. Powered by SKSE. You can talk to any follower and it will apply to all followers. New horse speed control system which potentially fixes fast horse bug. There are two types of tests, local and gameplay. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Config menu now runs in one event procedure instead of two. If you were affected by this bug and need to clear inventory from non-playable items then see troubleshooting. No more configuration menus, everything is done via horse dialogue. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! I just installed Inigo and Hoth. Horses often pursue targets and are sometimes hard to find after doing so. Halgari joins Nexus Mods to help shape the future of Vortex. The horse will be named for example "Lydia's horse", and cannot be ridden by anyone else but the owner of that horse. When stopping the quest an inventory recovery confirmation dialog will show. You must have CHHerding installed for this to work. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Requirements - Skyrim v1.9.32.0+ and optional SKSE v1.6.15+. Lucien by JosephRussell is a fully-voiced Imperial follower mod who comes with over 5,000 lines of dialogue. Player's horses can now be named but only before being purchased. When you do so, they will sit behind you when you mount up. Serana can now ride regular horses after quest line has been completed. I, personally, don't use horses when I'm playing. Local blocks access if not near the horse. Anyway. Added basic Dragonborn DLC support. No more instant access to all the equipment, its unlocked through gameplay instead. Removed fast travel code because new Skyrim version takes care of mounted actors that are following the player. Invulnerable mode is replaced with Protection mode which can be set to either essential or invulnerable. Old armor meshes have been smoothed and few shaders corrected. Fixed follower AI getting stuck after dismount. Player's horse will use travel procedure instead of follow procedure if set to cowardly behavior or horse tracking is disabled. This option can also be fully customized via the configuration menu. Player's horse is no longer intermediator when using horse inventory therefore no items are stored on the horse anymore.
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